Building Objects with AutoCAD - Section 2

6.2 Splines

Splines are types of smooth curves that are created according to the method chosen to interpret the points that are indicated on the screen.
In Autocad, a spline is defined as a “non-uniform rational Bezier-spline curve” (NURBS), which means that the curve is not composed of circumference arcs, or elliptical arcs. It is a smoothed curve that, of course, helps us create part designs with curves that escape the geometry of simple objects. As the reader has already imagined, many of the forms of the vehicles, for example, as well as that of many ergonomic devices, require the drawing of this type of curves. There are two methods to build a spline: with setpoints or with control vertices.
A spline with set points necessarily passes through the points that are indicated on the screen. However, the "Knots" option allows you to select different mathematical methods for spline parameterization, which can generate slightly different curves for the same points.

In turn, the "toLerance" option of the command determines the precision with which the curve will adapt to the marked points. An adjustment value equal to zero will cause the curve to pass strictly through these points, any value other than "will" move the curve away from the points. Let's look at the construction of a spline with set points but with different tolerances.

You may have already noticed that at the beginning of the command we have the “Method” option, which allows us to switch to the second method to create splines, that is, using control vertices, although in turn we can select this method directly from its button in the Options.
Splines created with control vertices are generated through points that, between them, generate temporal lines of a polygon that will determine the shape of the spline. The advantage of this method is that these vertices offer greater control over spline editing, although for editing it is possible to switch a spline of set points to control vertices and vice versa.

Although spline editing is the subject of the 18 chapter, we can say that by selecting a spline, we can use its triangular grip to switch the display of its fit points or control vertices. We can also add some, adjust or delete them.

6.3 Clouds

A revision cloud is nothing more than a closed polyline created by arcs whose purpose is to highlight parts of a drawing on which you want to draw attention quickly and without much importance the accuracy of its parts.
Among its options we can modify the length of the arcs of the cloud, which will increase or decrease the number of arcs needed to create it, we can also convert an object, such as a polyline or an ellipse, into a review cloud and even change its style , which will modify the thicknesses of each arc segment.

6.4 Washers

The washers by definition are circular metal pieces with a perforation in the center. In Autocad they look like a thick ring, although in reality it consists of two circular arcs with a thickness specified by a value of internal diameter and another of external diameter. If the internal diameter is equal to zero, then what we will see is a filled circle. Therefore, it is another compound object whose purpose is to simplify its creation with the program, given the frequency with which it can be used.

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